'Tag! You're [it]': A Video Game to Evoke Empathy and Cooperation with Trans People
Advisor Information
Russ Nordman
Location
Dr. C.C. and Mabel L. Criss Library
Presentation Type
Demonstration
Start Date
7-3-2014 1:00 PM
End Date
7-3-2014 4:00 PM
Abstract
Values conscious design is a framework for creating games articulated by Mary Flanagan and colleagues (2008). Its basic premise is that through reward mechanics (and sometimes story), games inevitably end up valuing certain types of behavior, so as designers, we should decide on the values before making the game. My project is an exploration of this design framework. I chose the values of empathy and cooperation to be both rewarded and evoked in my game. The result is the fostering of a certain type of media relationship (called a parasocial relationship) with a transgender video game character within the larger context of a first-person, stealth based game.
'Tag! You're [it]': A Video Game to Evoke Empathy and Cooperation with Trans People
Dr. C.C. and Mabel L. Criss Library
Values conscious design is a framework for creating games articulated by Mary Flanagan and colleagues (2008). Its basic premise is that through reward mechanics (and sometimes story), games inevitably end up valuing certain types of behavior, so as designers, we should decide on the values before making the game. My project is an exploration of this design framework. I chose the values of empathy and cooperation to be both rewarded and evoked in my game. The result is the fostering of a certain type of media relationship (called a parasocial relationship) with a transgender video game character within the larger context of a first-person, stealth based game.