Date of Award
Specialist in Education (Ed.S.)
Dr. Mark Shriver
Dr. Lisa Kelly-Vance
The clinical application of a version of the Good Behavior Game (GBG) to reduce disruptive behaviors in 1 fourth grade and 2 fifth grade regular education classrooms is evaluated. A multiple-baseline across classrooms and changing criterion design was utilized.
Ramaekers, Keri K., "The Clinical Application of the Good Behavior Game in Three Elementary Classrooms" (2003). Student Work. 2625.