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Space and Defense

Space and Defense

Abstract

Modern military education increasingly relies on experiential tools that allow students to explore the complexity of contemporary conflict in ways that lectures and readings alone cannot achieve. Nowhere is this more evident than in the emerging emphasis on multi-domain operations, integrated deterrence, and the blurred boundaries between competition and armed conflict. The Baltic Bear Trap wargame was developed as a student design project to meet this instructional need, offering a structured environment in which players must think, plan, and act as operational-level decision makers confronting a deteriorating security situation in the Nordic–Baltic region. Built for use at the Swedish Defense University (FHS) and tested extensively at the U.S. Air Force Academy (USAFA), the game is designed not merely to simulate combat, but to cultivate the cognitive habits required of 21st-century defense professionals.

DOI

10.32873/uno.dc.sd.17.01.1341

Creative Commons License

Creative Commons Attribution 4.0 License
This work is licensed under a Creative Commons Attribution 4.0 License.

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